Installing Pygame
$ python -m pip install --user pygame
- 在mac上如果报错去掉—user
如果装了多个python版本,python改为python3
主文件和settings
把和设置相关的都放在settings.py里作为module引入
class Settings:"""A class to store all settings for Alien Invasion."""def __init__(self):"""Initialize the game's settings."""# Screen settingsself.screen_width = 1200self.screen_height = 800self.bg_color = (230, 230, 230)
```python import sys import pygame
from settings import Settings
class AlienInvasion: “””Overall class to manage game assets and behavior.”””
def __init__(self):"""Initialize the game, and create game resources."""pygame.init()self.settings = Settings()self.screen = pygame.display.set_mode((self.settings.screen_width, self.settings.screen_height))pygame.display.set_caption("Alien Invasion")def run_game(self):"""Start the main loop for the game."""while True:# Watch for keyboard and mouse events.for event in pygame.event.get():if event.type == pygame.QUIT:sys.exit()# Redraw the screen during each pass through the loop.self.screen.fill(self.settings.bg_color)# Make the most recently drawn screen visible.pygame.display.flip()
if name == ‘main‘:
# Make a game instance, and run the game.ai = AlienInvasion()ai.run_game()
<a name="WmSY5"></a>### 画飞船pygame默认支持.bmp格式的图片<br />把图片放在images文件夹<br />图片素材网站:[https://pixabay.com/](https://pixabay.com/)<br />创建ship.py```pythonimport pygameclass Ship:"""A class to manage the ship."""def __init__(self, ai_game):"""Initialize the ship and set its starting position."""self.screen = ai_game.screenself.screen_rect = ai_game.screen.get_rect()# Load the ship image and get its rect.self.image = pygame.image.load('images/ship.bmp')self.rect = self.image.get_rect()# Start each new ship at the bottom center of the screen.self.rect.midbottom = self.screen_rect.midbottomdef blitme(self):"""Draw the ship at its current location."""self.screen.blit(self.image, self.rect)
get_rect()可以获取尺寸
pygame把每个物体都看成是长方形
画出飞船
--snip--from settings import Settingsfrom ship import Shipclass AlienInvasion:"""Overall class to manage game assets and behavior."""def __init__(self):--snip--pygame.display.set_caption("Alien Invasion")self.ship = Ship(self)def run_game(self):--snip--# Redraw the screen during each pass through the loop.self.screen.fill(self.settings.bg_color)self.ship.blitme()# Make the most recently drawn screen visible.pygame.display.flip()--snip--
重构Refactoring: The _check_events() and _update_screen()
Methods
在Python, 单下划线开头的代表helper method
将check events 和update screen声明为独立的method, 在class内用self.调用自己的method
--snip--class AlienInvasion:"""Overall class to manage game assets and behavior."""--snip--def run_game(self):"""Start the main loop for the game."""while True:self._check_events()self._update_screen()def _check_events(self):"""Respond to kekypresses and mouse events."""for event in pygame.event.get():if event.type == pygame.QUIT:sys.exit()def _update_screen(self):"""Update images on the screen, and flip to the new screen."""self.screen.fill(self.settings.bg_color)self.ship.blitme()pygame.display.flip()--snip--
