let v=document.getElementById("video1");let c=document.getElementById("myCanvas");ctx=c.getContext('2d');v.addEventListener('play',function() {let i=window.setInterval(function() {ctx.drawImage(v,0,0,270,135)},20);},false);v.addEventListener('pause',function() {window.clearInterval(i);} ,false);v.addEventListener('ended',function() {clearInterval(i);},false);
