void glGenerateMipmap( GLenum target);// 为target 生成mipmaps(多级纹理)// target: 可能值如下:// GL_TEXTURE_1D,// GL_TEXTURE_2D,// GL_TEXTURE_3D,// GL_TEXTURE_1D_ARRAY,// GL_TEXTURE_2D_ARRAY// GL_TEXTURE_CUBE_MAP.
GL_INVALID_ENUM is generated if target is not one of the accepted texture targets.
GL_INVALID_OPERATION is generated if target is GL_TEXTURE_CUBE_MAP and the texture bound to the GL_TEXTURE_CUBE_MAP target of the active texture unit is not cube complete.
