golang调用sdl2,键盘和鼠标事件
win10 x64下测试成功,其他操作系统下不保证成功。
采用的是syscall方式,不是cgo方式。
代码用golang编写。代码如下:
package mainimport ("fmt""github.com/moonfdd/sdl2-go/sdl""github.com/moonfdd/sdl2-go/sdlcommon")func main() {sdlcommon.SetSDL2Path("SDL2.dll")sdl.SDL_Init(sdl.SDL_INIT_VIDEO)window := sdl.SDL_CreateWindow("微信公众号:福大大架构师每日一题", sdl.SDL_WINDOWPOS_UNDEFINED, sdl.SDL_WINDOWPOS_UNDEFINED, 640, 480, sdl.SDL_WINDOW_OPENGL|sdl.SDL_WINDOW_RESIZABLE)if window == nil {fmt.Printf("Can't create window, err:%s", sdl.SDL_GetError())return}renderer := window.SDL_CreateRenderer(-1, 0)if renderer == nil {return}renderer.SDL_SetRenderDrawColor(255, 0, 0, 255)renderer.SDL_RenderClear()renderer.SDL_RenderPresent()var event sdl.SDL_Eventfor {event.SDL_WaitEvent()if event.Type == sdl.SDL_KEYDOWN {fmt.Println("键盘按下事件", event.ToSDL_KeyboardEvent().Keysym.Sym)} else if event.Type == sdl.SDL_MOUSEBUTTONDOWN {fmt.Println("鼠标按下事件")} else if event.Type == sdl.SDL_QUIT {fmt.Println("退出事件")break}}if renderer != nil {renderer.SDL_DestroyRenderer()}window.SDL_DestroyWindow()sdl.SDL_Quit()}
执行结果如下:

