using UnityEngine;using System.Collections;using System.Collections.Generic;public class L11 : MonoBehaviour{public GameObject myobject;void Start(){//检查游戏对象是激活还是禁用Debug.Log("Active Sefl:" + myobject.activeSelf);Debug.Log("Active in Hierarchy" + myobject.activeInHierarchy);}// Update is called once per framevoid Update(){if(Input.GetKeyUp(KeyCode.Space)){//游戏中脚本开关切换gameObject.SetActive(false);}}}
